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The Arcade.

An idea I sat on for a while, so I finally built it. Tiny games written entirely by AI: one prompt, one HTML file, zero edits from me, playable right here. Each card shows the model and the exact prompt behind it, so you can watch them get better over time.

Sky Links Mini Golf

Claude Opus 5
Three.jsMini golfCozy

Six little holes on islands that float. Low-poly, unhurried, and the only game here you can play with one thumb without getting your heart rate up.

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DX-Ball Clone

Claude Opus 5
CanvasBrick breakerRetro

The brick breaker I lost hours to in the early 2000s. Beveled bricks over a starfield, a paddle that puts spin on the ball, and ten layouts that keep coming back faster.

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Doodle Jump Clone

Claude Opus 5
CanvasEndlessVertical platformer

The endless vertical bouncer from the early smartphone days. Notebook paper, a green critter, moving and crumbling platforms, and one more try.

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CS 1.6 Clone: fy_snow

Gemini 3.1 Pro
Three.jsFirst-personShooter

A browser take on the classic Counter-Strike 1.6 fun map: a blocky snowy arena, three weapons, bots that shoot back, and that green HUD.

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Cute Whack-a-Mole

Gemini 3 Pro
DOMArcadeCasual

A grid of holes, a mole that will not sit still, and 30 seconds on the clock. Deceptively addictive.

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Flappy Bird Clone

Gemini 3 Pro
PhaserEndlessRetro

The pipe-dodging classic, rebuilt on Phaser with generated pixel-art sprites, gravity, and pipes that never stop coming.

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More games get added whenever a model does something fun. Got an idea for one? Tell me.

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